Brendan Reville is a full-stack software engineer based in Seattle with 13 years of experience building polished, consumer-facing front-end experiences and real-time web systems. He shipped core UX for the Xbox 360 launch—owning the Guide main menu and multiple social features used by tens of millions—and later led creative prototypes for Kinect interaction and avatar integrations. As founder of Twilight Software he built a cross-platform virtual world, multimedia authoring tools, and games using HTML5, Node.js, MongoDB and real-time push services, blending design collaboration with production engineering. Now at Code.org he applies that same rapid-prototyping, design-forward approach to high-impact educational software reaching global audiences. Comfortable across HTML/CSS, JavaScript, Ruby and backend services, he excels at turning design-driven prototypes into shipped features. An uncommon thread through his career is shipping both experimental interaction models and mass-market systems that scale.
13 years of coding experience
13 years of employment as a software developer
B.Sc., Computer Science (1st class Hons), B.Sc., Computer Science (1st class Hons) at Macquarie University
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