Summary
Brendan Trent is a computer science graduate and self-taught game developer with 11 years of practical experience and a knack for full-scope indie game creation—art, music, design, and code—culminating in over 10,000 downloads across multiple genres. Based in American Fork, Utah, he combines formal CS training from Utah Valley University with hands-on engine experience in GameMaker Studio and Unity to solve problems creatively and optimize workflows. While serving as Head Sweeper at Alpine School District, he has balanced operational responsibilities with continuous learning and software projects, demonstrating discipline and project ownership. Brendan’s background reflects a blend of technical rigor and creative production, making him adept at shipping polished, user-facing experiences end-to-end.
11 years of coding experience
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Utah Valley University