Summary
Brennan Chapman is a senior software engineer in San Francisco with 15 years of experience building cloud-native backends and developer tools for 3D, AR and VR platforms. He combines hands-on systems work in Golang, Python, JavaScript and C# with infrastructure expertise in Docker, Kubernetes, AWS and GCP to ship scalable content pipelines and app distribution systems. At Magic Leap he led cross-disciplinary teams to design the app store, CI/CD, and WebGL publishing workflows that made spatial content easy to author and share, and now contributes video engineering expertise at Apple. His background in film and animation tooling—authoring a widely downloaded After Effects script and building studio pipelines and cloud rendering—gives him a rare blend of creative tooling empathy and production-grade engineering. He prioritizes team growth and maintainable architecture (Domain-Driven Design, aggregates, commanders) so products scale without burning out engineers. Known for simplifying complex artist workflows, he builds platforms that let creators focus on content rather than infrastructure.
15 years of coding experience
12 years of employment as a software developer
3.81, 3.81 at The University of Texas at Dallas