Summary
Brent Burton is a Senior Software Engineer in Austin with nine years of recent experience building embedded system software for satellite-based positioning and time systems and a long history in embedded camera and graphics system development. He has shipped camera HALs and imaging stacks for Android, embedded Linux, and QNX, contributed to NVIDIA Drive autonomous vehicle systems, and implemented cross-platform firmware across ARM and x86 families for STL services. His earlier career focused on OpenGL/Direct3D and DirectX driver implementation and performance optimization for consumer devices, giving him deep expertise in computational geometry, coordinate transforms, and numerical algorithms. Comfortable across bare-metal, RTOS, and full Linux environments, he pairs pragmatic systems design with hands-on C++ and Python implementation. An often-overlooked strength is his track record of building automated test infrastructures and tooling that turned complex graphics and camera conformance work into repeatable, production-grade processes.
9 years of coding experience
28 years of employment as a software developer
M.S. Computer Science, M.S. Computer Science at Texas A&M University