Summary
Brent Campbell is an SDET with nine years of experience blending software development and testing, primarily in C, C++, and C#. He has a strong track record at major gaming and platform organizations including Bungie and Microsoft, where he deep-dived into Xbox One subsystems like HDMI/HDCP/CEC and OneGuide. Known as a pragmatic "Swiss Army Knife," he quickly learns new tools and languages (SQL, Python, Lua) and leverages documentation both to accelerate his own work and to help onboard others. His specialty is root cause analysis—mining telemetry, crash dumps, and bug reports with Visual Studio and WinDbg to craft durable fixes. He also uses Unity for rapid prototyping, enabling fast experimentation rather than final production builds. Based in Seattle, he focuses on enabling teams to work more efficiently through clear troubleshooting and well-written documentation.
9 years of coding experience
9 years of employment as a software developer
High School, High School at Green Mountain High School
Bachelor’s Degree, Bachelor’s Degree at Digipen Institute of Technology
English