Summary
Brent Goodrick is a seasoned software staff engineer with 16+ years building cross-platform C/C++ systems, specializing in lithographic modeling, compiler upgrades, and build engineering. At Mentor Graphics he architected C++ database and calibration distribution systems, implemented multi-process/multi-thread infrastructures, and bridged GUI and core layers using Qt and Tcl/Tk. He’s skilled at porting large codebases from 32-bit to 64-bit, integrating toolchains across Windows, Linux and Solaris, and automating complex builds with CMake, GNU Make and shell tooling. A pragmatic engineer and local scripting guru, he also provides hands-on cross-training in Git and shell languages, helping teams modernize workflows. Based in Woodburn, Oregon with a BS in Electrical Engineering from UT Austin, Brent brings deep systems-level rigor from CAD and silicon-testing roots to R&D software challenges.
16 years of coding experience
20 years of employment as a software developer
BS Electrical Engineering, Advanced Materials and Devices, BS Electrical Engineering, Advanced Materials and Devices at The University of Texas at Austin