Brent Van Handenhove

Game Developer

Sint-Niklaas, East Flanders, Belgium
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Summary

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Senior
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Top School
Brent Van Handenhove is a game developer and full-stack cloud-native engineer with 11 years of experience, blending Java, TypeScript/JavaScript, and Python expertise with a strong focus on authentication and authorization. Trained in game development (Bachelor's, HOWEST) and pursuing an MS in Computer Software Engineering, he moves easily between systems-level C++/C# experimentation and production cloud services. His work reflects a curious, research-minded approach—prototyping game tech while hardening backend security and identity flows for scalable deployments. Based in Sint-Niklaas, Belgium, he combines creative game-thinking with pragmatic engineering to solve cross-domain problems. Colleagues value his ability to translate experimental ideas into robust, auditable systems.
code11 years of coding experience
bookMaster of Science - MS Computer Software Engineering, Master of Science - MS Computer Software Engineering at Open Universiteit
bookBachelor's degree Game Development, Bachelor's degree Game Development at HOWEST Hogeschool West-Vlaanderen
languagesEnglish, Dutch, French, German

Programming languages (1)

Rascal

Github contributions (5)

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Lumucro/warlocks

Jul 2015 - Oct 2023

Contributions:4 pushes, 2 branches in 8 years 4 months
Lumucro/vloms

Apr 2015 - Jan 2017

Contributions:16 commits, 2 pushes, 1 comment in 1 year 9 months
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Brent Van Handenhove - Game Developer