Summary
Brett Ernst is a senior software engineer with two decades of hands-on experience building front-end, back-end, cloud, and real-time systems across startups and enterprise environments. He excels at collaborating with UX designers and product owners to deliver polished, maintainable solutions—ranging from in-car Unity prototypes and large-scale touch-wall UIs to web-controlled RC cars and low-latency multiplayer servers. Technically versatile, Brett has shipped production systems using Linux, C#/.NET, React, WebRTC, Unity, Docker, Kubernetes, and cloud automation tools. He blends a pragmatic engineering mindset with product focus, often prototyping novel interactions involving computer vision, speech, and VR to validate ideas quickly. Based in the Greater Seattle area, he has a proven track record of delivering on schedule and within budget while keeping code quality and business impact front and center. An uncommon highlight: he designed a browser-driven system to remotely control real RC cars for an online gaming format during the pandemic, demonstrating his ability to fuse hardware, real-time networking, and web UX.
13 years of coding experience
16 years of employment as a software developer
Bachelor's degree, Information Technology, Bachelor's degree, Information Technology at University of Washington