Brett Faulds is a software engineer in Burbank, California with nine years of experience building systems in C, C++, C#, and Go. He focuses on backend reliability and networking, evident from contributions to the popular ForgeNetworkingRemastered project where he fixed stack-overflow bugs and improved lobby and network object functionality. Pragmatic and detail-oriented, he tracks down subtle boolean placement and configuration issues that cause runtime failures and hard-to-reproduce errors. Comfortable across systems-level and application-level code, he brings a blend of low-level language expertise and practical, production-driven fixes to distributed networking stacks.
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
Role in this project:
Back-end Developer
Contributions:124 commits, 21 PRs, 60 pushes in 3 years 4 months
Contributions summary:Brett primarily focused on fixing errors and improving the network object functionality within the Forge Networking Remastered project. They addressed issues caused by incorrect boolean placement leading to stack overflow exceptions. Additionally, the user implemented changes to the Lobby Service and updated networking files and editor configurations. The changes implemented improved the core networking functionality.
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