Brian B is a software engineer and indie game developer with a BS in Computer Science from Cal State Fullerton and a decade of hands-on experience building interactive systems. He co-founded Electrum Labs, where he leads creative direction and implements game and narrative systems using C++ and Unreal Blueprints, while also contributing professionally as a software engineer at Alcon. Comfortable wearing both technical and product hats, he blends systems programming with design sensibilities to ship playable experiences and prototypes. Based in Garden Grove, CA, he pairs a formal CS background with a minor in kinesiology—an uncommon mix that informs his approach to player movement and ergonomics in game design.
11 years of coding experience
Bolsa Grande High School
Bachelor of Science - BS, Major in Computer Science, Minor in Kinesiology, Bachelor of Science - BS, Major in Computer Science, Minor in Kinesiology at California State University, Fullerton
Contributions:18 PRs, 47 pushes, 12 branches in 1 month
rustbosstop-downrush
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