Brian Gans

Senior Tech Artist at Nightdive Studios

San Diego, California, United States
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Summary

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Senior
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Top School
Brian Gans is a Senior Tech Artist based in San Diego with over eight years of experience crafting real-time visuals, tools, and pipelines across AAA and indie studios. He blends deep hands-on skills in 3DS Max, Maya, Substance Painter, Photoshop, Python, Unreal Engine 5 and Unity with practical strengths in modeling, texturing, rigging, skinning and performance optimization. His career spans roles at Sony, Intrepid Studios and now Nightdive Studios, where he’s moved from pure art into technical leadership and tool-making to accelerate teams. Colleagues rely on him to translate artistic needs into robust, scriptable workflows that scale across projects, and he’s known for quickly learning new tech and squeezing performance out of complex assets. A former art director who once doubled as “The Kid” developer-artist, he brings rare interdisciplinary fluency between art, engineering and production.
code8 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science with Honors, Game Art & Design, Bachelor of Science with Honors, Game Art & Design at Art Institute of CA, SD
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Stackoverflow

Stats
1reputation
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0questions
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Github Skills (16)

unreal7
blueprint7
kotlin6
java6
jellyfin5
android5
unreal-engine-45
android-tv4
monster4
trainer3
rpg2
gameplay2
sandbox2
arcade2
quake2

Programming languages (2)

ShaderLabKotlin

Github contributions (5)

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briangans/glomp

Sep 2019 - May 2020

Unity monster sandbox game
Contributions:4 PRs, 8 pushes, 4 branches in 7 months
gamearcaderpgsandboxsandbox-game
briangans/trainingSandbox

May 2018 - May 2018

Contributions:3 pushes, 1 branch in 1 day
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Brian Gans - Senior Tech Artist at Nightdive Studios