Brian Hechinger is a tooling and solutions engineer with 11 years of hands-on experience building and automating production infrastructure, now focused on Go and Rust. He blends deep UNIX systems programming roots with modern DevOps practices—Kubernetes, Helm, ArgoCD, Terraform and CI/CD—to deliver repeatable, scalable platforms for gaming, finance, and enterprise customers. Brian has a track record of turning slow, manual ops into seconds-long automated workflows (e.g., automated appliance deployments and Kubernetes operators) and routinely authors infrastructure as code and operator logic. Comfortable across cloud providers (AWS/GCP), on-prem clusters, and diverse databases, he pairs SRE rigor with developer-centric tooling. Based in Loulé, Portugal, he thrives in remote teams and quietly prefers solving hard automation problems end-to-end rather than surface-level firefighting.
11 years of coding experience
11 years of employment as a software developer
None Mechanical Engineering, None Mechanical Engineering at Penn State University
Central repository for logged in/authenticated characters/discord users.
Contributions:88 commits, 19 PRs, 72 pushes in 4 years
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