Brian Herrera

Sr. Software Development Engineer at Amazon Game Studios

California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Brian Herrera is a senior software development engineer with a decade of experience building scalable backend systems, CI/CD pipelines, and AI tooling for game development at Amazon and Amazon Game Studios. He played a key role in launching and maintaining the Open 3D Engine (O3DE), contributing to core lifecycle and settings registry code that improved cross-platform reliability for AAA-grade tooling. At Amazon he scaled version control infrastructure to multi-region deployments, created engine plugins for AWS integration, and now architects generative AI-driven publishing workflows that speed releases and boost operational resilience. Based in California, he blends deep systems engineering with practical product focus, turning half-baked ideas into production-ready code and developer-friendly tooling. Outside of day-to-day work he gravitates toward open-source collaboration and low-friction automation that unlocks team productivity.
code9 years of coding experience
job10 years of employment as a software developer
bookBachelor's Degree Information Systems, Bachelor's Degree Information Systems at The University of Toledo
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (5)

c-language10
cprogramming-language10
game-engine10
debug8
debugging8

Programming languages (6)

C++ShellCCMakeHTMLPython

Github contributions (5)

github-logo-circle
o3de/o3de

Mar 2021 - Jan 2023

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Role in this project:
userBackend Developer
Contributions:1 release, 183 reviews, 88 commits in 1 year 9 months
Contributions summary:Brian's primary contribution involved modifying the `AzCore/Component/ComponentApplication.cpp` file, which suggests work related to the core functionalities and lifecycle management within the Open 3D Engine. The changes include adding an event logger and modifying settings registry interactions. They added handlers to handle the bootstrap and command line arguments.
c-plus-plusmulti-platformcommercialworldshalo
o3de/o3de-jenkins-pipeline

Sep 2022 - Aug 2024

This project automates the deployment of the O3DE Jenkins Pipeline that runs the checks on all pull requests submitted to the Open 3D Engine (O3DE).
Contributions:5 reviews, 20 PRs, 22 pushes in 1 year 11 months
jenkinspipelineautomatesdeployment3d-engine
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Brian Herrera - Sr. Software Development Engineer at Amazon Game Studios