Brian Lim

Museum Technology Specialist at California Science Center

Lake Forest, California, United States
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Summary

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Senior
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Top School
Brian Lim is a Museum Technology Specialist and software engineer with nine years of hands-on experience building immersive XR and interactive exhibits, combining game-engine expertise (Unity, Unreal) with full-stack web and DevOps skills. He has produced NASA-backed VR/AR data-visualization work (GIBS Unity Examples) and led Norco’s first NASA SUITS team, translating space-focused research into deployable mixed-reality prototypes for HoloLens and SteamVR. At the California Science Center he bridged exhibit maintenance and engineering, shipping a Grafana-driven remote monitoring system and a Vue3/Node.js Raspberry Pi web-app for the Wildlife in Focus gallery. Comfortable across C++, C#, Java, web tech, and containerized deployments, he thrives on rapid prototyping and turning research-grade interfaces into robust public-facing installations. Beyond code, he’s an avid maker—3D printing hardware mounts, integrating sensors, and publishing work that sits at the intersection of VR/AR, data visualization, and space science.
code9 years of coding experience
job2 years of employment as a software developer
bookAssociates Degree, Computer Science, Associates Degree, Computer Science at Norco College
bookBachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at University of California, Riverside
bookHigh School Diploma, High School Diploma at Corona High School
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Github Skills (4)

unity3d9
java6
data-structure6
data-structures6

Programming languages (4)

C#JavaC++HTML

Github contributions (5)

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ericlbarrett/SyrusSUITS

Apr 2019 - Apr 2019

Syrus Interface for NASA SUITS 2019
Contributions:24 commits, 15 PRs, 1 comment in 3 days
Digital study room reservation system that is written in Java; includes maps & queue data structures
Contributions:48 commits, 14 PRs, 43 pushes in 21 days
data-structuredata-structuresjava
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