Brian Lin

Software Engineer at NVIDIA

California, United States
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Summary

👤
Senior
🎓
Top School
Brian Lin is a software engineer with 11 years of experience building full-stack products, currently shaping the GeForce NOW client and management tooling at NVIDIA. He has a strong background in shipping user-focused UI/UX and scalable backend integrations from internships and co-op roles at IBM and RBC to his current production-facing work. At NVIDIA he has led front-end survey efforts, served as PSIRT lead resolving vulnerabilities, and now drives layout and game management features for a live global service. Brian blends product empathy with operational rigor—rapid prototyping for enterprise credit platforms and DevOps toolchains earlier in his career reflects his versatility. Based in California, he pairs an Honors CS degree from the University of Toronto with practical experience in microservice patterns and developer platforms. Colleagues describe him as detail-oriented and security-minded, able to move between polished client experiences and the behind-the-scenes systems that keep them reliable.
code11 years of coding experience
job1 year of employment as a software developer
bookHonours Bachelor of Science, Computer Science, Honours Bachelor of Science, Computer Science at University of Toronto
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Stackoverflow

Stats
43reputation
2kreached
2answers
3questions
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Github Skills (66)

programming-tools9
javascript8
react8
zeplin8
ibm-cloud7
react-native-web7
deprecated7
audio-player6
gamepad6
modal-dialog6
formatting6
carbon-design-system6
offset6
react-dom6
mongoose5

Programming languages (6)

TypeScriptJavaCSSSourcePawnJavaScriptHTML

Github contributions (5)

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liubryann/u-impactify

Oct 2020 - Dec 2020

Contributions:13 commits in 2 months
brian1999lin/resume

Dec 2015 - Mar 2018

Contributions:4 pushes, 1 branch in 2 years 2 months
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Brian Lin - Software Engineer at NVIDIA