Brian Miller is a seasoned software engineer with 11+ years of hands-on experience building low-level systems, device drivers, and protocol communications in C/C++ and assembly, particularly within the casino gaming and embedded devices space. He spent seven years at Apple developing API-level system tests and tooling for prototype systems, and has deep experience in firmware, embedded control, analog/digital circuits, and robotic control. His background includes video streaming and DVR technologies, digital pattern recognition and 3D modeling, as well as writing Windows and Linux drivers for RF tag scanners. Based in Las Vegas, he blends systems-level rigor with practical prototyping—he’s an avid maker who leverages an Ultimaker 3D printer to iterate hardware/software designs.
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Brian Miller - Software Engineer at Software Development