Brian Peek

Senior Software Engineer - Xbox Advanced Technology Group at Ganksoft Entertainment

United States
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Summary

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Rockstar
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Top School
Brian Peek is a Senior Software Engineer with 13+ years building developer-facing and gaming technologies at Microsoft, currently contributing to research and tooling in the Xbox Advanced Technology Group. He has a deep background in game developer advocacy, SDKs, and cross-platform game tooling—from shipping ports and performance work to creating reference architectures and demo systems for Azure and Xbox. Brian blends low-level systems and C++/C# expertise with cloud and developer-relations experience, having produced docs, samples, videos, and conference talks (including GDC and Build) that helped ship dozens of games. Outside of work he runs an indie studio, Ganksoft, and pursues retro game development and emulation—currently an Atari Lynx title—while restoring a growing pinball collection, reflecting a practical, hands-on passion for hardware-adjacent software.
code13 years of coding experience
job11 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at Union College
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Stackoverflow

Stats
36reputation
2kreached
1answer
0questions
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Github Skills (121)

z-machine10
windows10
azure-functions10
leaderboard10
visual-studio10
3d10
650210
apple210
cpp10
game-development10
mjpeg10
silverlight10
game-engine10
linux10
dotnet10

Programming languages (16)

C#PowerShellCSSC++CCMakeGoHTML

Github contributions (5)

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BrianPeek/ZMachineLib

Sep 2016 - Jan 2022

An incomplete ZMachine interpreter written in C#
Contributions:5 releases, 13 commits, 12 pushes in 5 years 5 months
csharpinterpreterz-machinezmachineinfocom
A serverless matchmaking system using Azure Functions and Redis.
Contributions:3 commits, 2 pushes in 1 year 11 months
azure-functionsredisserverless
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