Senior Software Engineer - Xbox Advanced Technology Group at Microsoft
United States
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Summary
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Rockstar
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Top School
Brian Peek is a Senior Software Engineer with 13+ years building developer-facing and gaming technologies at Microsoft, currently contributing to research and tooling in the Xbox Advanced Technology Group. He has a deep background in game developer advocacy, SDKs, and cross-platform game tooling—from shipping ports and performance work to creating reference architectures and demo systems for Azure and Xbox. Brian blends low-level systems and C++/C# expertise with cloud and developer-relations experience, having produced docs, samples, videos, and conference talks (including GDC and Build) that helped ship dozens of games. Outside of work he runs an indie studio, Ganksoft, and pursues retro game development and emulation—currently an Atari Lynx title—while restoring a growing pinball collection, reflecting a practical, hands-on passion for hardware-adjacent software.
13 years of coding experience
11 years of employment as a software developer
BS, Computer Science, BS, Computer Science at Union College
Contributions:22 commits, 9 pushes, 2 branches in 1 year 11 months
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Brian Peek - Senior Software Engineer - Xbox Advanced Technology Group at Microsoft