Brian Santoso

Software Engineer II at SpaceX

San Francisco Bay Area United States
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Summary

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Top School
Brian Santoso is a Software Engineer II with nine years of experience building full-stack systems, AI models, and graphics tools, currently at SpaceX after earlier engineering roles at Apple and notable product work during his time at Berkeley. A UC Berkeley CS graduate based in the Bay Area, he blends practical computer science with creative side projects—ranging from Online Multiplayer 4D Chess and DCGAN sketchers to custom 3D renderers—demonstrating curiosity across graphics, ML, and systems. He has shipped production features for high-traffic products like ResearchHub and built end-to-end services using React/TypeScript, Go, Python/Django, and gRPC, plus mobile apps in React Native. Known as a builder who bridges research and product, he pairs rigorous academic ML work (semantic segmentation at Berkeley Lab) with hands-on engineering at scale.
code9 years of coding experience
job4 years of employment as a software developer
bookBachelor of Arts - BA Computer Science, Bachelor of Arts - BA Computer Science at University of California, Berkeley
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Stackoverflow

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1reputation
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0questions
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Github Skills (69)

svg10
3d10
javascript10
webgl10
canvas10
dependency-free9
threejs9
declarative9
augmented-reality9
visualization9
user-interface9
react9
frontend9
virtual-reality9
enums8

Programming languages (4)

TypeScriptJavaScriptJupyter NotebookPython

Github contributions (5)

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BrianSantoso/unet-facade

Oct 2019 - Nov 2020

Contributions:8 commits, 7 pushes, 1 branch in 1 year 1 month
BrianSantoso/SketchGAN

Aug 2018 - Jun 2020

Contributions:226 commits, 205 pushes in 1 year 11 months
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Brian Santoso - Software Engineer II at SpaceX