Brian Stewart is an experienced software architect and principal developer with over three decades of professional software development, currently focusing on full-stack JavaScript systems using Remix, React, and Node.js while running his consultancy, Playful Platypus. He has led cross-platform mobile teams (iOS Swift, Android Kotlin), rebuilt complex desktop UIs in C# and WPF, and architected geo-specific 3D simulation products at Lockheed Martin and SimWright. His background spans C/C++ visual simulation, concurrent programming, 3D graphics and game engine work (Godot, Unity, SpriteKit), giving him a rare mix of low-level systems and modern web expertise. Notable achievements include architecting the TacForge suite and being named Lockheed Martin Co-Inventor of the Year in 2011, reflecting an ability to deliver novel, production-grade solutions. Based in Richmond, Utah, he is available for contract engagements and specializes in turning complex domain problems into maintainable architectures and intuitive UIs. A less obvious strength is his long track record of transitioning legacy simulation and defense software into modern, cross-platform applications.
11 years of coding experience
23 years of employment as a software developer
BSCS Computer Science Computer Engineering, BSCS Computer Science Computer Engineering at United States Air Force Academy
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Brian Stewart - Owner, Principal Developer at Covenant Eyes, Inc.