Summary
Bridget Murphy is a Senior Build Engineer with eight years of experience specializing in CI/CD, automation, and content packaging pipelines for AAA games, most recently driving studio-wide build and release improvements at Infinity Ward before joining Riot Games. She has led small engineering teams to improve artifact delivery and release stability across the Call of Duty franchise, directly impacting release efficiency and reliability. Beyond hands-on tooling and pipeline ownership, she mentors interns and champions inclusive culture initiatives, having led the IW Women’s Network and served as a culture champion for interns. Her background in data science research and machine learning-informed tooling reflects a pragmatic, data-minded approach to build engineering and developer workflows.
7 years of coding experience
6 years of employment as a software developer
Computer Science Data Science and Software Engineering, Computer Science Data Science and Software Engineering at University of Colorado Boulder