Summary
Brock Soicher is a game developer with 11 years of experience, currently a Gameplay Programmer at Behaviour Interactive in Montreal working across Unity and Unreal with C#, C++, and Java. He has a strong track record shipping games in diverse contexts—from slot machine titles at Scientific Games to custom-editor and gameplay systems at Serenity Forge and lead programmer roles on multiple Unity projects. Brock rose quickly from Global Game Jam prototype work to lead programmer on commercial projects, and has helped organize large campus game expos and jams, showing both technical leadership and community building. His background blends systems-level engineering with hands-on gameplay design, making him comfortable iterating fast on prototypes while delivering robust production code.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science (BS), Video Game Development, Bachelor of Science (BS), Video Game Development at University of Denver