Summary
Bruce M is an Intermediate Unity Developer based in the Philippines with a decade of experience in game development and five-plus years focused on Unity, Unreal, and Godot across indie and AA studios. Currently contributing to Mega Cat Studios, he blends efficient, scalable engineering with a designer’s sensibility to deliver polished gameplay systems. His background includes a gameplay programming internship at Ubisoft Philippines on Assassin’s Creed Mirage, showing experience on large-scale production pipelines. A De La Salle University game development graduate, he emphasizes code quality and maintainability while iterating quickly. Beyond shipping features, he gravitates toward architecting reusable systems that accelerate small teams without sacrificing polish.
10 years of coding experience
Bachelor's degree, Game Development, Bachelor's degree, Game Development at De La Salle University
English