Bruno Abinader

Senior Staff Software Engineer at ICEYE

Espoo, Finland
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Bruno Abinader is a Senior Staff Software Engineer with 17 years of experience designing high-scale telemetry, cross-platform SDKs, and performance-focused systems for automotive and consumer products. He has built and led teams globally—co-founding Mapbox’s Helsinki office and scaling SDK teams while delivering integrations for major OEMs like Toyota, BMW and Zeekr. Technically hands-on, Bruno implemented client-side telemetry that produces millions of daily probes and contributed shader- and rendering-level improvements to the widely used mapbox-gl-js library. He combines deep C++/embedded and web rendering expertise with product-minded leadership, shrinking SDK release cycles and instituting KPI-driven telemetry for continuous optimization. Based in Espoo, he’s equally comfortable shipping low-level rendering optimizations as he is aligning cross-functional organizations around shared performance goals.
code17 years of coding experience
job20 years of employment as a software developer
bookBachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at Universidade Federal do Amazonas
languagesPortuguese, English, Spanish
stackoverflow-logo

Stackoverflow

Stats
311reputation
9kreached
4answers
0questions
github-logo-circle

Github Skills (21)

webgl10
javascript10
shader10
mapbox-gl10
typescript10
glsl10
typescript-types10
maps10
typescripts10
maplibre-gl10
opengl10
3d9
front-end-development9
case-sensitive6
rust6

Programming languages (12)

TypeScriptQMLJavaC++RustCObjective-C++JavaScript

Github contributions (5)

github-logo-circle
mapbox/mapbox-gl-js

Jun 2015 - Jun 2019

Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Role in this project:
userFull-stack Developer
Contributions:64 commits, 47 PRs, 91 pushes in 4 years
Contributions summary:Bruno primarily contributed to the shader and rendering aspects of the mapbox-gl-js repository. Their work focused on updating shader code for Mapbox GL native, including converting matrix transformations and enabling data-driven styling for circle radii. Additionally, the user refactored code to reduce shader boilerplate, improved cross-fading of raster tiles and implemented optimizations for rendering with specific focus on fill-extrusion layers, which required modifications to the context's culling capabilities and updated the shader code.
vector-tilestilesmonorepobrowsermapbox
omnisci/mapbox-gl-native

Jun 2017 - Oct 2018

Contributions:47 commits in 1 year 3 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Bruno Abinader - Senior Staff Software Engineer at ICEYE