Bruno Alves

Engenheiro De Software at Freelance

Rio de Janeiro, Brazil
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Summary

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Senior
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Top School
Bruno Alves is a software engineer based in Rio de Janeiro with a decade of experience specializing in C/C++ and Godot Engine development for gameplay and UI/UX. He blends hands-on game systems work with polished interface design, having contributed to game projects at IMVU and currently at Prehensile Tales. Comfortable as a freelance web and software developer since 2015, he pairs client-facing delivery with deep engine-level problem solving. His background in advertising and systems analysis gives him a rare mix of creative product thinking and technical rigor. Known simply as "just a geek" on GitHub, he gravitates toward practical, craft-minded solutions rather than flashy credentials. Fluent in Portuguese and English, he often bridges design, localization, and engineering in multidisciplinary teams.
code10 years of coding experience
job3 years of employment as a software developer
bookBacharel em Publicidade e Propaganda, Comunicação Social - Publicidade e Propaganda, Bacharel em Publicidade e Propaganda, Comunicação Social - Publicidade e Propaganda at Universidade Unigranrio
languagesPortuguese, English
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Github Skills (121)

synthesizer10
pixel-editor10
gif-animation10
windows10
animated10
dialog10
piano10
6800010
apple210
cpp10
game-development10
markdown10
godot10
game-engine10
animation10

Programming languages (14)

JavaC++RustCGoHTMLGDScriptKotlin

Github contributions (5)

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GameDL8/GodotGameJam

Dec 2016 - Jan 2017

Contributions:45 commits, 31 pushes in 1 month
buttonsjam
brunosxs/godot

Jun 2017 - Mar 2025

Godot Engine – Multi-platform 2D and 3D game engine
Contributions:102 pushes, 12 branches in 7 years 10 months
godotgamedevgodot-enginegame-development3d-game-engine
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Bruno Alves - Engenheiro De Software at Freelance