Bruno Cicanci

Senior Client Services Architect at Ubisoft

London, England, United Kingdom
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Summary

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Senior
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Bruno Cicanci is a Senior Client Services Architect at Ubisoft with 14 years of software experience and a deep background in mobile game development and multiple game engines. A programmer since 2005 and trained in computer science and game production, he blends systems-level thinking with hands-on game engineering. Based in London, he focuses on client-side architecture and service reliability for interactive experiences. His career trajectory reflects a mix of technical breadth—from engine work to production pipelines—and a long-standing passion for building engaging gameplay. Notably, his steady shift from independent game development into large-studio architecture highlights an ability to scale creative code into robust, service-driven products.
code14 years of coding experience
bookB.S., Computer Science, B.S., Computer Science at Universidade São Judas Tadeu
bookSpecialization, Games: Production and Programming, Specialization, Games: Production and Programming at Centro Universitário Senac
languagesEnglish, Portuguese
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Github Skills (20)

frontier10
lua9
admob8
premake8
google-mobile-ads7
refactoring6
google6
android-sdk6
uiswitch6
ios6
air-native-extensions6
uiview6
unity3d5
android-studio5
pong4

Programming languages (3)

C#CLua

Github contributions (5)

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cicanci/cicanci-utils

Feb 2020 - Nov 2020

Useful pieces of code for Unity projects.
Contributions:13 releases, 44 commits, 18 PRs in 9 months
refactoringunityunity3dui-toolkitpieces
cicanci/game-unity-ff

Jun 2016 - Sep 2018

The Final Frontier game
Contributions:144 commits, 6 PRs, 78 pushes in 2 years 3 months
frontiergame
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