Summary
Bruno Dembogurski is a PhD-trained technology leader and CTO based in Rio de Janeiro with a decade of experience spanning computer graphics research, AI, and enterprise software engineering. He combines hands-on high-performance GPU research in geometric processing and procedural generation with practical product delivery—leading game tech at Gaminate while teaching and mentoring university students. His background includes building enterprise Java/SOA systems and optimizing GPU pipelines, giving him rare fluency across backend integration, graphics algorithms, and interactive media. As an adjunct professor he actively bridges academia and industry, translating cutting-edge research into teachable, production-ready solutions. Colleagues describe him as driven by the intersection of research and real-world impact, equally comfortable designing algorithms and shipping playable experiences.
9 years of coding experience
7 years of employment as a software developer
Doctorate, Computer Science, Doctorate, Computer Science at Universidade Federal Fluminense
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade Federal de Juiz de Fora
Portuguese, English, Spanish