Bruno Gonçalves is a developer-researcher with a decade of experience building immersive web and game experiences, blending full‑stack web skills (Vue 3, Typescript, FastAPI) with real‑time graphics and game engines (Unity3D, Godot, Three.js). Based in Rio de Janeiro, he contributes to applied research at Tecgraf/PUC‑Rio while running Bevel Drive, delivering VR streaming, microservices, and interactive training systems for industry clients. His background spans .NET, C#, C++, Python, and cloud platforms (AWS, Azure), enabling end‑to‑end solutions from backend APIs to polished frontend and in‑game UX. He brings a designer’s eye to technical work, leveraging graphic design and animation expertise to craft visually compelling interfaces and landing pages. Notably, he has led CI adoption on long‑neglected codebases and combined reverse‑engineering and backend work early in his career—evidence of a pragmatic problem solver who thrives at the intersection of research and product engineering.
10 years of coding experience
6 years of employment as a software developer
Pós-graduação Lato Sensu - Especialização, Desenvolvimento de Jogos, Pós-graduação Lato Sensu - Especialização, Desenvolvimento de Jogos at Faculdade Líbano
Bachelor, Computer Sciences, Bachelor, Computer Sciences at Universidade do Estado do Rio de Janeiro
Technician, Telecommunications, Technician, Telecommunications at FAETEC
Contributions:1 PR, 3 pushes, 1 branch in 9 months
reactjsreactvideosearching
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Bruno Gonçalves - Developer Researcher at Bevel Drive