Bruno Koch

Unity Developer at Indie game developer

Limerick, Ireland
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Summary

👤
Senior
Bruno Koch is a Unity developer and indie game creator based in Limerick, Ireland, with nine years of hands-on experience shipping gameplay systems, tools, and motion graphics. He currently works at Red Moon Workshop while independently developing his own games and offering Unity freelance services for notable Patreon creators, showcasing a blend of commercial and indie sensibilities. His background in motion graphics informs a strong eye for polish and user-facing detail, helping turn prototypes into compelling player experiences. Comfortable across gameplay programming, asset pipelines, and visual presentation, he excels at small-team development where pragmatic problem-solving and creative iteration matter most. He also shares his work and process publicly, reflecting an engaged creator mindset beyond pure engineering.
code9 years of coding experience
job6 years of employment as a software developer
languagesEnglish, Hungarian
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Github Skills (24)

backend8
pytorch7
tmp7
ai7
python7
textmeshpro6
graph6
stable-diffusion6
typewriter6
custom-tag6
custom-nodes4
blender4
unity3d4
php3
animation3

Programming languages (4)

C#CJavaScriptPython

Github contributions (5)

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brummerke/UnityHelperScripts

Nov 2018 - Mar 2021

Original mathfx and it's instructions at http://wiki.unity3d.com/index.php/Mathfx
Contributions:3 PRs, 20 pushes in 2 years 3 months
indexinstructionsphpunity3dwiki
Contributions:11 commits, 9 pushes, 1 branch in 13 days
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