Bryan Crossland

Principal Software Engineer at Wizards of the Coast

Minneapolis, Minnesota, United States
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Summary

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Bryan Crossland is a Principal Software Engineer in Minneapolis with 15 years of experience building resilient infrastructure and SaaS platforms for enterprises and startups. He blends hands-on engineering with technical leadership, having led teams that designed IaC for network devices and automated orchestration for SONiC at Target and now driving architecture at Wizards of the Coast. His background spans full lifecycle product work—from co-founding a gamer-focused SaaS to leading FastPencil’s corporate IT and platform development—giving him both entrepreneurial grit and enterprise-grade discipline. Known for translating complex networking and distributed-system requirements into reliable automation, he also speaks publicly on network engineering topics, highlighting a knack for communicating technical strategy to diverse audiences.
code15 years of coding experience
job23 years of employment as a software developer
bookRuby, Ruby at College of San Mateo
bookGeorge Mason University
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Github Skills (70)

expressjs10
activemerchant10
shopify10
javascript9
ruby9
switch9
sonic9
generator9
nodejs9
game-engine8
backend8
binary-image8
content-type7
relay7
rest-api7

Programming languages (9)

JavaShellC++CJavaScriptPHPHTMLRuby

Github contributions (5)

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bacrossland/triplea-docker

May 2020 - Nov 2020

Contributions:22 commits, 20 pushes, 2 branches in 5 months
bacrossland/triplea

Jul 2020 - Jul 2025

TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.
Contributions:52 pushes, 8 branches in 5 years
axisturn-based-strategygamesimilarrisk
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