Summary
Bryan Culbertson is a Staff Software Engineer in Oakland with 16 years of experience building scalable, data-focused systems across startups and major tech companies. He specializes in geospatial engineering, ETL pipelines, and data representation, having led real-time, multi-tenant mapping and transit editing features at UrbanFootprint and contributed entity-matching and machine-understanding work at Google. Bryan blends deep engineering craft—map tiling, performance tuning, AuthN/AuthZ, CI/CD—with product-focused delivery at companies like Lightstep and Era Software. His background includes academic research and a patent-minded internship at Microsoft Research, reflecting a tendency to combine practical production work with research-driven problem solving. Colleagues would note his knack for turning messy spatial and knowledge-graph data into reliable, performant services.
16 years of coding experience
16 years of employment as a software developer
BS, Computer Science, BS, Computer Science at Lafayette College