Bryan Manuele

Software Engineer at Meta

Palo Alto, California, United States
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Summary

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Senior
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Top School
Bryan Manuele is a full-stack software engineer with 11 years of experience, currently building infrastructure at Meta and previously driving high-performance web tooling at Canvas and Flexport. He specializes in build systems, developer experience, and web graphics, with hands-on expertise in WebGL, WASM, and Rust—currently developing a Rust-based UI engine for the web in his spare time. At Flexport he led creation of a cross-product design system and tooling (Latitude) and contributed to type-safe React form libraries and AST utilities that improved large-scale frontend code health. His background spans embedded ML and DSP work, mobile app development, and physics/mathematics study, giving him a strong foundation in performance-minded engineering and applied algorithms. Based in Palo Alto, Bryan blends pragmatic product focus with deep systems-level curiosity, often surfacing engineering improvements that reduce developer friction and scale UI performance.
code11 years of coding experience
job7 years of employment as a software developer
bookAdvanced Software Engineer Immersive, Advanced Software Engineer Immersive at Hack Reactor
bookPhysics, Physics at Foothill College
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Stackoverflow

Stats
21reputation
786reached
1answer
0questions
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Github Skills (65)

github10
declarative10
javascript10
git10
typescript10
user-interface10
frontend10
react10
react-component9
telegram-bot9
strongly-typed9
forms9
patch9
dataflow-programming9
dfa9

Programming languages (6)

TypeScriptRustOCamlJavaScriptRich Text FormatPython

Github contributions (5)

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Contributions:95 commits, 54 pushes, 1 branch in 4 years 4 months
Contributions:43 pushes, 1 branch in 3 years 2 months
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Bryan Manuele - Software Engineer at Meta