Bryan Thrall is a Senior Software Engineer with 11 years of professional experience and a deep background in systems-level and real-time 3D graphics software. Currently at Mozilla, he applies strong software craftsmanship to improve engine performance and reliability—his open-source work includes fixes to JSON parsing and web worker behavior in the gecko-dev repository. Comfortable across C, C++, and Kotlin, Bryan blends hands-on engineering with team leadership to tackle complex socio-technical problems and unfamiliar technologies. Based in Greater St. Louis, he has a long history in aerospace and high-frequency environments (FlightSafety, Exegy, VelociData) that inform his focus on robustness and low-level performance. He’s a proactive learner who prefers improving systems in place over switching roles, and often gravitates toward thorny debugging and performance optimization tasks that reveal subtle system behaviors.
11 years of coding experience
19 years of employment as a software developer
BS, Computer Science, BS, Computer Science at Washington University in St. Louis
Read-only Git mirror of the Mercurial gecko repositories at https://hg.mozilla.org. How to contribute: https://firefox-source-docs.mozilla.org/contributing/contribution_quickref.html
Role in this project:
Back-end Developer
Contributions:129 commits in 10 months
Contributions summary:Bryan focused on fixing bugs and improving the performance of JSON parsing in the JavaScript engine. They addressed out-of-memory issues in JSON parsing, enhanced the handling of CrossCompartmentWrappers, and corrected a setting preference. Additionally, the user made improvements to the JSON.isRawJSON() function and ensured that JSON.parse with source features worked correctly in web workers. They also improved failure output for JSON.parse tests.
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Bryan Thrall - Senior Software Engineer at Mozilla