Summary
Bryn Stringer is a DevOps engineer with 11 years of experience building and operating cloud-native platforms, currently driving infrastructure at Bourne Leisure after leading cloud migrations to ECS and Kubernetes. He blends a games-programming background (BSc/MSc in Computer Games Programming and several released XNA titles) with strong enterprise chops gained at Allen & Overy and NaviNet, where he worked on secure, high‑availability messaging and automated deployments. Skilled across AWS, Docker, Kubernetes, .NET Core, Java, ActiveMQ/Camel and configuration tooling like Chef, he has delivered scalable backends and observability-enabled systems for high‑traffic consumer products. Colleagues know him for shipping complete products rather than reinventing foundations, and for applying a game developer’s pragmatic focus on playable, releasable outcomes to complex cloud projects.
11 years of coding experience
14 years of employment as a software developer
Bsc + Msc, Computer Games Programming, Bsc + Msc, Computer Games Programming at University of Teesside