Technical Fellow, Developer Solutions at Pearson North America
Boxborough, Massachusetts, United States
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Summary
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Rockstar
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Budi Purnomo is a Technical Fellow at AMD with 13 years of experience leading global, cross-functional teams to design and ship GPU debugging, profiling, and developer tooling for AMD platforms. He serves as technical domain owner and chief software architect for Developer Solutions, collaborating with AMD and industry architects to shape next-generation graphics and heterogeneous software architectures. A co-author and code contributor for the OpenGL ES 3.0 Programming Guide, he combines deep GPU software architecture and performance-analysis expertise with hands-on C/C++ implementation experience. Based in Boxborough, MA, he pairs academic rigor (MS/PhD-level training) with practical system-building, and is known for pragmatic fixes—like preventing buffer overruns in real-world samples—that improve tool reliability for developers.
Contributions:24 commits, 3 PRs, 3 pushes in 7 years 2 months
Contributions summary:Budi contributed code to an OpenGL ES 3.0 Programming Guide sample code repository, primarily focusing on creating and modifying examples related to OpenGL ES 3.0 features. Their work involved updating and integrating the latest EGL files, establishing the OpenGL ES 3.0 context, implementing transformations, and creating shadow rendering and terrain rendering examples. They also addressed potential issues by modifying existing samples to prevent buffer overruns, and incorporated fixes for Android/Java implementations.
Contributions:1 release, 6 commits, 5 pushes in 1 year
cppgpurocmsdkbinaries
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Budi Purnomo - Technical Fellow, Developer Solutions at Pearson North America