Burak Canik

Software Engineer at Uzay Konstrüksiyon Sistemleri İnşaat San. ve Tic. A.Ş.

Istanbul, Istanbul, Türkiye Turkey
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Summary

👤
Senior
🎓
Top School
Burak Canik is a versatile software engineer and graphics programmer with a decade of experience spanning game development and industrial engineering software. He has shipped graphics, shaders and gameplay systems across PC and mobile—co-leading a small studio that produced 63 games while personally programming half of them and creating reusable production templates. For the past several years he has been the sole software engineer at a space-frame construction firm, maintaining and evolving proprietary analysis and NC postprocessor tools that bridge design and automated fabrication. Proficient in C++, C, C#, shading languages and Unity, he blends low-level engineering rigor with creative visual systems, from pixel-art shaders to LUT-driven time-of-day blending. His background in both computer and astronautical engineering underpins a practical ability to translate complex structural requirements into robust software, and he often mentors junior developers and interns on graphics and systems work.
code10 years of coding experience
job1 year of employment as a software developer
bookBachelor of Science - BS Astronautical Engineering, Bachelor of Science - BS Astronautical Engineering at Istanbul Technical University
bookBachelor of Science - BS Computer Engineering, Bachelor of Science - BS Computer Engineering at Marmara University
languagesİngilizce, Turkish
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Github Skills (43)

game-engine10
sdl10
glfw10
windows10
graphics-engine10
cmake10
imgui10
graphical-user-interface10
graphic10
api10
visual-studio10
excel10
cpp10
game-development10
middleware9

Programming languages (5)

TypeScriptC++ShellCMakePython

Github contributions (5)

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fauder/Kakadu

May 2024 - Jun 2026

Contributions:648 pushes, 23 branches in 2 years 1 month
fauder/OpenGL-Framework

Jun 2023 - Oct 2023

Contributions:182 pushes, 6 branches in 4 months
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