Summary
Byeong-bin Seong is a Staff Software Engineer with nine years of experience building high-performance game engines, editor tooling, and cross-platform interaction systems for companies like Meta, Rockstar North, and Unity. At Meta he architects mobile control schemes and editor workflows for the Horizon Engine, translating VR interaction models into accessible touch experiences. Previously he engineered core systems and performance optimizations for Grand Theft Auto VI and led engine customizations and education-focused tooling at Unity. His background spans low-level physics and networking (custom UDP, GJK/SAT collision work, DOTS/ECS) through to full-stack web and mobile work, giving him a rare end-to-end perspective on interactive platforms. Colleagues rely on him to bridge product, design, and global engineering teams while shipping scalable, creator-facing tools. Based in Solihull with a CS degree from UIUC, he combines game-scale performance engineering with practical tooling for non-gaming applications.
9 years of coding experience
9 years of employment as a software developer
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Illinois Urbana-Champaign
Korean, French, English