Byron Mayne

Senior Software Developer at Electronic Arts (EA)

Montreal, Quebec, Canada
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Summary

👤
Senior
🎓
Top School
Byron Mayne is a Senior Software Developer based in Montreal with a decade of experience building tools and pipelines for game and interactive content studios, now contributing at Electronic Arts. He specializes in C# and desktop/web tooling (WPF, ASP.NET Core, React, TypeScript) to streamline creators’ workflows and improve cross-studio collaboration. Byron has a strong background in game development from QA to lead roles, co-founded Ottawa Game Jam, and advises Algonquin College on industry-aligned curriculum—showing a commitment to both craft and community. Known for turning developer pain points into elegant UI-driven solutions, he blends pragmatic engineering with an eye for usability and long-lived tooling.
code10 years of coding experience
job10 years of employment as a software developer
bookAlgonquin College
languagesEnglish
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Github Skills (90)

il10
api-client10
windows10
code-analysis10
visual-studio10
rest-api10
weaver10
swagger-tools10
roslyn10
dotnet10
api10
sdk10
unity3d10
console10
dotnet-sdk10

Programming languages (5)

C#JavaC++JavaScriptHTML

Github contributions (5)

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ByronMayne/AutoFactories

Jun 2024 - Feb 2025

AutoFactories is a C# library used to generate factories for types to be used in dependency injection.
Contributions:14 releases, 1 review, 89 PRs in 8 months
ByronMayne/LoxSharp

Feb 2017 - Oct 2017

Contributions:84 commits, 49 pushes, 1 branch in 8 months
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Byron Mayne - Senior Software Developer at Electronic Arts (EA)