Summary
Caio Amaral is a game designer and programmer with a decade of hands-on experience building cross-platform games using Unity, Godot and HTML5, leading his own studio since 2017. Based in São Paulo, he combines gameplay design sensibilities with full-stack game engineering—including AWS-backed web game stacks and SCORM packaging for e-learning—while shipping remote-first projects since 2020. He helped organize Fatec Game Week during his studies, demonstrating a long-standing commitment to the local gamedev community and education. Known for pragmatic generalist skills across client, server and cloud integrations, he brings both creative vision and production discipline to indie and studio projects.
10 years of coding experience
6 years of employment as a software developer
Game Developer Degree, Games Development, Game Developer Degree, Games Development at FATEC Carapicupiba
Mackenzie Presbyterian University
Tecnico em Informática com Ênfase na Tecnologia da Informação, Tecnologia da Informação, Tecnico em Informática com Ênfase na Tecnologia da Informação, Tecnologia da Informação at Instituto Tecnico Barueri