Summary
Caio Vilela is a Solutions Architect based in São Paulo with 10 years of experience bridging game development and enterprise software delivery. He progressed from Unity/C# game programming and CAD work into systems analysis and leadership roles, culminating in architecting solutions at Capgemini since 2020. Caio combines a game-design mindset with practical delivery experience from everis and Reload Game Studio, enabling creative, user-centric technical solutions. His background in Maya, UDK and Game Design informs a strong visual and interaction intuition that he applies to complex enterprise systems. Known for moving smoothly between hands-on development and technical leadership, he thrives on turning interactive concepts into robust, scalable implementations.
10 years of coding experience
5 years of employment as a software developer
Game Design, Game Design at Universidade Anhembi Morumbi
Maya e Udk, Play Game, Maya e Udk, Play Game at Saga
English, Portuguese