Summary
Cairan Steverink is a Senior Game Programmer with 12 years of experience specializing in gameplay and animation systems, currently shaping player experiences at Guerrilla. He brings deep hands-on expertise in Unreal Engine and Unity, with a track record of crafting traversal, camera and throwable mechanics, performance profiling, and build automation pipelines. Having progressed from junior animation programmer roles to senior engineering responsibilities, he combines practical coding skills with team-focused technical planning and workflow improvements. Cairan is driven by making gameplay feel fun and memorable, and he often focuses on subtle animation and responsiveness details that elevate player perception. Based in Veenendaal, Netherlands, he pairs a formal BS in Gameplay Programming with real-world studio experience across Remedy, Guerrilla, and indie projects.
12 years of coding experience
7 years of employment as a software developer
Bachelor of Science - BS Gameplay Programming, Bachelor of Science - BS Gameplay Programming at HKU (Hogeschool voor de Kunsten Utrecht)
MBO 4 Multimedia Development, MBO 4 Multimedia Development at Graafschap College
Dutch, English