Caitlin Andrews is a contract technical writer with 10 years of experience crafting approachable, task-based documentation for game engines and developer tools. She has improved onboarding and reduced time-to-productivity at major studios—most recently contributing to engine docs at Epic Games and previously accelerating Frostbite onboarding at Electronic Arts. Comfortable in docs-as-code workflows, she bridges engineering and UX through clear, concise language, style guides, and hands-on collaboration with audio, animation, and tooling teams. A methodical ISTJ who loves rules (and knows when to bend them), she pairs eagle-eyed editing with a practical focus on reader needs and controlled documentation processes. Caitlin’s background spans gaming, streaming, and enterprise security products, and she mentors writers while occasionally doing QA-style testing to better understand tools she documents. Based in Ontario, Canada, she brings a playful devotion to wording—turning awkward prose into elegant, usable guidance.
10 years of coding experience
3 years of employment as a software developer
Technical Communication, Technical Communication at Seneca Polytechnic
Software Design Computer Science, Software Design Computer Science at Queen's University
Wowza Streaming Engine™ Server Listener and HTTP Provider that blacklists published streams.
Contributions:9 commits in 1 day
blacklistsproviderhttp3streamsstreaming
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Caitlin Andrews - Contract Technical Writer at Epic Games