Summary
Caity Meeks-deprez is a founder and principal researcher with a decade of experience building platforms where creativity and cognition meet, currently leading Noodlings to create AI characters with emotional continuity, memory, and emergent narratives. Her career blends early game and VR pioneering—launching Unity’s Asset Store, working with Philip Rosedale at High Fidelity, and running Tivoli Cloud VR—with a persistent thread of making complex systems playful and accessible. Trained in motion graphics and character animation, she brings rare cross-disciplinary fluency across art, language design, and systems engineering learned from mentors like Brenda Laurel and Anders Hejlsberg. She has shipped large-scale marketplace operations, engineered distributed VR streaming architectures, and experimented with blockchain-based inventories, always privileging community and research-driven design over hype. Caity’s current work pairs open-source tools with interactive exhibitions to teach consciousness science by letting people converse with AI minds built to reflect different cognitive theories. A storyteller turned systems builder, she’s as comfortable directing voice actors in a studio as rescuing server rooms and negotiating platform policy at the executive level.
10 years of coding experience
7 years of employment as a software developer
Character Animation track, Character Animation track at De Anza College
Management Bootcamp certificate, Business Administration and Management, General, Management Bootcamp certificate, Business Administration and Management, General at University of California, Berkeley, Haas School of Business
University of California Santa Cruz
English, German