Caleb Cohoon is a seasoned software engineer with over two decades of experience building desktop, web, and mobile software and more than a decade in professional roles. He combines deep systems-level understanding with full-stack development skills, having shipped production features at companies like ModCloth and built infrastructure and products from the ground up at startups such as missionmakr. Caleb also develops indie and commercial games through Polycrime, programming game mechanics, audio, and levels for a forthcoming 3D first-person puzzle title, reflecting a hands-on blend of engineering and creative design. His background includes building 3D visualization tools for industrial automation and early mobile web experiences dating back to the PDAs era, showing both domain breadth and longevity. Based in Wooster, Ohio, he’s comfortable across platforms and enjoys retro console development and GNU/Linux, bringing a practical, maker-oriented mindset to product and system design.
11 years of coding experience
6 years of employment as a software developer
COMPUTER AND INFORMATION SCIENCES AND SUPPORT SERVICES, COMPUTER AND INFORMATION SCIENCES AND SUPPORT SERVICES at The Hebrew University of Jerusalem
Computational Science, Computational Science at Liberty University
Contributions:15 pushes, 1 branch in 4 years 5 months
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Caleb Cohoon - Software Engineer at Polycrime, LLC