Caleb Leak

San Jose, California, United States
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Summary

👤
Senior
🎓
Top School
Caleb Leak is a versatile software engineer and founding technical team member with 11 years of experience building systems across VR/AR, graphics, computer vision, and machine learning. An early Oculus engineer and former Googler, he has driven practical product work—from SDKs and large-scale LMS improvements to shipping uTorrent changes used by millions—while later leading and scaling synthetic data and rendering efforts at Meta Reality Labs. Caleb combines deep C++/CUDA systems expertise with Python and ML tooling, delivering real-time, sub-millisecond systems and neural-rendering research that power next-generation AR/VR devices. He’s equally comfortable founding startups and leading teams, having built ML research teams, a VR game studio, and production prototypes that pushed both graphics and perception boundaries. Based in San Jose, he’s known for deliberately diving into problems “over his head” and emerging with pragmatic, state-of-the-art solutions that bridge research and product.
code11 years of coding experience
job19 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at University of California, Riverside
bookUniversity of California, Los Angeles
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Github Skills (64)

pbr10
webgl10
3d-graphics10
gltf10
rendering10
metal10
android10
opengl-es10
opengl10
game-engine9
animation9
ios9
dotnet9
shader9
linux9

Programming languages (6)

TypeScriptJuliaC#C++RustJupyter Notebook

Github contributions (5)

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cleak/OpenBoxUnity

Jan 2018 - Feb 2019

Contributions:5 releases, 33 commits, 24 pushes in 1 year
cleak/VoxelPerf

May 2017 - Jan 2019

Contributions:25 commits, 20 pushes, 1 branch in 1 year 8 months
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