Caleb Serafin is a senior designer and software engineer with eight years of experience building user-centered applications and games, currently shaping player experiences at Bohemia Interactive in Prague. He blends technical design, object-oriented scripting, and full-stack .NET experience to deliver maintainable, test-driven systems that prioritize readable "polite" code and clear documentation. Caleb has a track record of improving legacy codebases—refactoring and modernizing remote execution patterns—and has contributed core UI features to the popular Antistasi Arma community project. Comfortable across design, tooling and backend work, he focuses on pragmatic solutions that reduce team friction and speed iteration.
8 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BSc, Information Technology & Software Engineering, Bachelor of Science - BSc, Information Technology & Software Engineering at Eduvos
Antistasi Community Version - work in progress - Discord https://discord.com/invite/TYDwCRKnKX
Role in this project:
Back-end Developer
Contributions:311 reviews, 262 commits, 166 PRs in 3 years 1 month
Contributions summary:Caleb primarily focused on refactoring the codebase, replacing legacy functions with their modern counterparts for better performance and maintainability. Their work included converting existing functions for remote execution using `RemoteExec(Call)` and correcting initialization of variables, directly improving the codebase's efficiency. This user also worked on core features of the game's user interface, like the buy vehicle menu, and has contributed to the development of various dialogs within the game.
Log version of the punishment system ✨As seen in A3-Antistasi✨
Contributions:1 release, 3 reviews, 3 pushes in 4 years 4 months
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Caleb Serafin - Senior Designer at Bohemia Interactive