Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)
Role in this project:
Back-end Developer Contributions:29 commits, 15 PRs, 28 pushes in 3 years 2 months
Contributions summary:Cam primarily focused on developing the ocean simulation plugin for Unreal Engine 4. Their contributions involved creating components for buoyancy calculations, managing ocean wave generation, and implementing underwater visual effects. They fixed bugs, refactored existing code, and added new features related to underwater environment simulation, specifically implementing the fish AI code. The primary focus was on integrating physics simulations and visual effects within the Unreal Engine environment.
simulationunreal-engine-4
SkyPlugin development repo
Contributions:4 PRs, 1 push in 6 days