Summary
Cameron Fleming is a gameplay programmer with 10 years’ experience specialising in Unreal and Unity development, C++ and C#, and a background in academic research from the University of Dundee’s 3DVisLab. He has shipped VR and entertainment projects as a remote contractor—most recently as one of two lead programmers on Lawn Mower Simulator VR—and converted drone-show animation tooling into Unreal under an Epic MegaGrant collaboration. Comfortable across gameplay, UI, audio and animation systems, he blends research-driven problem solving with pragmatic production delivery. Based in Glasgow, he is available for remote, hybrid, or onsite roles and brings the adaptability of a solo contractor alongside studio-ready engineering discipline.
10 years of coding experience
6 years of employment as a software developer
Professional Masters (MProf), Games Development, Professional Masters (MProf), Games Development at Abertay University