Summary
Cameron Hui is a software engineer at Pixar with eight years of experience building tools that bridge computer graphics, cloud systems, and consumer platforms. A UC Berkeley alum in Computer Science and Art Practice, he combines artist-first tooling experience from DreamWorks and Pixar with production engineering at Microsoft Azure, where he improved telemetry, CI/CD, and security for infrastructure and media services. Cameron has authored artist plugins and animation pipeline tools (including work on Trolls 3) and built AR/VR prototypes and Holoportation systems, demonstrating a rare mix of graphics, backend automation, and real-time networking expertise. He mentors and teaches STEAM topics and has led student teams and training programs, reflecting a strong inclination for knowledge transfer and developer experience. Notably, he translates creative requirements into robust engineering solutions—whether optimizing NVMe telemetry or shipping Premo plugins—making him effective at both artist-facing and systems-level problems.
8 years of coding experience
5 years of employment as a software developer
Bachelor of Arts - BA Computer Science and Art Practice, Bachelor of Arts - BA Computer Science and Art Practice at University of California, Berkeley
Computer Science, Computer Science at Girls Who Code