Summary
Cameron Mcleod is a versatile game developer with 13 years of hands-on experience blending Unity and C# development with deep testing and tooling expertise. He has moved from focused QA roles—validating combat, audio/visual, and live-ops features on titles like Amazon Games' New World—to building games and tools at studios including Cloudson and Angelo. Comfortable with C++, Git, Aseprite, and Filebase, he bridges the gap between creative prototyping and robust production pipelines. Based in Spokane, Washington, he brings a tinkerer’s curiosity and a track record of improving system reliability through performance and connectivity testing on proprietary hardware. Notably, his background in both developer and tester roles gives him a practical edge in shipping polished, player-facing experiences.
13 years of coding experience
1 year of employment as a software developer
Computers, Computers at Clark County Skills Center
Associate in Applied Science Major in Computer Technology Computer Science, Associate in Applied Science Major in Computer Technology Computer Science at York Technical College