Summary
Cameron Mcpherson is a product manager and former software engineer with 11 years of experience building AR/VR products and game-tech-driven applications from concept to market. Based in Edinburgh, he has led cross-disciplinary teams at Karuna Labs to develop virtual embodiment tools for chronic pain and previously headed AR projects at Mozenix targeting ARKit, ARCore, and HoloLens. His work earned a UK Imagine Cup finals spot for a collaborative AR/VR prototype, reflecting a knack for turning experimental spatial tech into commercially viable experiences. Comfortable in small agile teams, he blends hands-on development knowledge from a First Class degree in Computer Games Technology with product strategy and user-centered design. Colleagues value his ability to translate research-led ideas into practical, high-performance prototypes that address real-world problems.
11 years of coding experience
Bsc Hons, Computer Games Technology, First Class Honours Degree, Bsc Hons, Computer Games Technology, First Class Honours Degree at Abertay University